FNaF World is a fantasy role play game with funny characters from the Freddy universe and you can play it online and for free on Silvergames.com. Enter the Five Nights at Freddy’s World and help the scary, but in this occasion really friendly, characters to solve some troubles. FNaF World's story is just as crazy as its cast of characters permits. Basically you play more than 40 characters from the FNaF universe as they embark on an adventure through a fantasy world shared with other evil creatures. Nothing makes any sense, but nor does the game try very hard in this respect. FNAF WORLD Official Gameplay The FNAF team has brought together all its crazy, dark characters to fight an army of merciless, bloodthirsty enemies. You’ll have to be very alert and tense so you don’t let the robotic monsters catch up with you. Fnaf world how to get to play. Play online: Fnaf World. Crazy characters in Five Nights at Freddy's have met to fight a wave of bloodthirsty enemies. Choose a strategic attack to destroy your opponent, there is a wide range of weapons and abilities of animatronics. Get annihilate the enemy.
May 31st, 2019
Roblox Adventures / Build to Survive Zombies / Surviving the Zombie Apocalypse! - Thanks for watching! I LOVE CATS T-Shirt Now Available! The fastes car in vehicle simulator on roblox. - http://denisd. Top 11 Best Multiplayer Zombie Games The 13 Free Zombie Games Loved By Millions Worldwide (PC & Android) Top 5 Zombie Base Building Games (Build, Defend, Survive!) 13 Best Zombie Apocalypse Games to Play on PC Right Now Top 10 New Zombie Games That Look Really Fun! The 10 Best Zombie Games on Steam (Get Ready For an Awesome Zombie Adventure). Roblox Adventures / Zombie Survival Tycoon / There's a Zombie in My Basement! Roblox DayZ Survival - Epic Roblox Zombie Survival Game Roblox Apocalypse Rising Gameplay Roblox Gameplay is here. How to make a zombie survival game on roblox. Trying to make a bleach game. I hope its not a fail. This game is copylocked Report.
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- ~ Description ~
- This is basically just an update to my previous script with some pretty major improvements
- To switch the material of the wall click on the 'material' button
- ~ Game ~
- https://www.roblox.com/games/3056526277/Build-and-Survive
- ~ Credit ~
- Gui - brianops1
- Scripter(s) - brianops1 | SilverBeast#1330
- y = -8 --starting floor is -8
- z = 48 --Change this (by increments of 4) to change where the location of the wall is
- WT = .01
- _G.KEY = 'LeftAlt' -- for the tp to mouse keybind
- plr = game:GetService('Players').LocalPlayer
- UIS = game:GetService('UserInputService')
- end
- repeat
- until pcall(define)
- local MainFrame = Instance.new('Frame')
- local EB1 = Instance.new('TextButton')
- local EB2 = Instance.new('TextButton')
- local EB4 = Instance.new('TextButton')
- local EB6 = Instance.new('TextButton')
- local Game = Instance.new('TextLabel')
- local Close = Instance.new('TextButton')
- local B1 = Instance.new('TextButton')
- local B5 = Instance.new('TextButton')
- local B6 = Instance.new('TextButton')
- local B7 = Instance.new('TextButton')
- local BuiltInButton = Instance.new('TextButton')
- ---------------------Gui Variables----------------------
- MainFrame.Name = 'MainFrame'
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.BorderColor3 = Color3.new(1, 0.835294, 0.172549)
- MainFrame.Position = UDim2.new(0, 270, 0, 101)
- MainFrame.Selectable = true
- MainFrame.Draggable = true
- PreBuilt.Parent = MainFrame
- PreBuilt.BackgroundColor3 = Color3.new(0.972549, 0.764706, 0.129412)
- PreBuilt.Position = UDim2.new(0, 287, 0, 17)
- PreBuilt.Visible = false
- EB1.Parent = PreBuilt
- EB1.BackgroundTransparency = 0.30000001192093
- EB1.Position = UDim2.new(0, 0, 0.117886186, 0)
- EB1.Font = Enum.Font.SourceSans
- EB1.TextColor3 = Color3.new(0, 0, 0)
- Toplabel.Name = 'Toplabel'
- Toplabel.BackgroundColor3 = Color3.new(1, 1, 1)
- Toplabel.BackgroundTransparency = 0.20000000298023
- Toplabel.Position = UDim2.new(0, 0, -0.008130081, 0)
- Toplabel.Font = Enum.Font.SourceSans
- Toplabel.TextColor3 = Color3.new(0, 0, 0)
- Toplabel.TextWrapped = true
- EB2.Parent = PreBuilt
- EB2.BackgroundTransparency = 0.30000001192093
- EB2.Position = UDim2.new(0, 0, 0.243902445, 0)
- EB2.Font = Enum.Font.SourceSans
- EB2.TextColor3 = Color3.new(0, 0, 0)
- EB3.Name = 'EB3'
- EB3.BackgroundColor3 = Color3.new(1, 1, 1)
- EB3.BorderSizePixel = 0
- EB3.Size = UDim2.new(0, 186, 0, 25)
- EB3.Text = '
- EB3.TextSize = 13
- EB4.Parent = PreBuilt
- EB4.BackgroundTransparency = 0.30000001192093
- EB4.Position = UDim2.new(0, 0, 0.495934963, 0)
- EB4.Font = Enum.Font.SourceSans
- EB4.TextColor3 = Color3.new(0, 0, 0)
- EB5.Name = 'EB5'
- EB5.BackgroundColor3 = Color3.new(1, 1, 1)
- EB5.BorderSizePixel = 0
- EB5.Size = UDim2.new(0, 186, 0, 25)
- EB5.Text = '
- EB5.TextSize = 13
- EB6.Parent = PreBuilt
- EB6.BackgroundTransparency = 0.30000001192093
- EB6.Position = UDim2.new(0, 0, 0.747967541, 0)
- EB6.Font = Enum.Font.SourceSans
- EB6.TextColor3 = Color3.new(0, 0, 0)
- Bottomlabel.Name = 'Bottomlabel'
- Bottomlabel.BackgroundColor3 = Color3.new(1, 1, 1)
- Bottomlabel.BackgroundTransparency = 0.20000000298023
- Bottomlabel.Position = UDim2.new(0, 0, 0.898373961, 0)
- Bottomlabel.Font = Enum.Font.SourceSans
- Bottomlabel.TextColor3 = Color3.new(0, 0, 0)
- Game.Name = 'Game'
- Game.BackgroundColor3 = Color3.new(1, 1, 1)
- Game.BorderColor3 = Color3.new(1, 1, 1)
- Game.Position = UDim2.new(0, 0,0, -2)
- Game.ZIndex = 2
- Game.Text = 'Game Name Is Supposed to Be Here'
- Game.TextSize = 13
- Minimize.Name = 'Minimize'
- Minimize.BackgroundColor3 = Color3.new(1, 1, 1)
- Minimize.BackgroundTransparency = 0.20000000298023
- Minimize.Position = UDim2.new(0, 227,0, -2)
- Minimize.ZIndex = 2
- Minimize.Text = '-'
- Minimize.TextSize = 24
- Close.Parent = MainFrame
- Close.BackgroundTransparency = 0.20000000298023
- Close.Position = UDim2.new(0, 251, 0, -2)
- Close.ZIndex = 2
- Close.Text = 'x'
- Close.TextSize = 16
- Credits.Parent = MainFrame
- Credits.BackgroundTransparency = 0.20000000298023
- Credits.BorderSizePixel = 0
- Credits.Position = UDim2.new(-0.00359712238, 0, 0.9048931, 0)
- Credits.ZIndex = 2
- Credits.Text = 'Gui ~ brianops1 | Scripter(s) ~ '
- Credits.TextSize = 13
- B1.Name = 'B1'
- B1.BackgroundColor3 = Color3.new(1, 1, 1)
- B1.BorderColor3 = Color3.new(1, 1, 1)
- B1.Position = UDim2.new(0.0242086351, 0, 0.218306571, 0)
- B1.ZIndex = 2
- B1.Text = '
- B1.TextSize = 13
- B2.Name = 'B2'
- B2.BackgroundColor3 = Color3.new(1, 1, 1)
- B2.BorderColor3 = Color3.new(1, 1, 1)
- B2.Size = UDim2.new(0, 125, 0, 41)
- B2.Font = Enum.Font.SourceSans
- B2.TextColor3 = Color3.new(0, 0, 0)
- B2.TextWrapped = true
- B5.Parent = MainFrame
- B5.BackgroundTransparency = 0.20000000298023
- B5.Position = UDim2.new(0.0251798555, 0, 0.559432089, 0)
- B5.ZIndex = 2
- B5.Text = '
- B5.TextSize = 13
- B8.Name = 'B8'
- B8.BackgroundColor3 = Color3.new(1, 1, 1)
- B8.BorderColor3 = Color3.new(1, 1, 1)
- B8.Size = UDim2.new(0, 125, 0, 40)
- B8.Font = Enum.Font.SourceSans
- B8.TextColor3 = Color3.new(0, 0, 0)
- B8.TextWrapped = true
- B6.Parent = MainFrame
- B6.BackgroundTransparency = 0.20000000298023
- B6.Position = UDim2.new(0.517985642, 0, 0.557863712, 0)
- B6.ZIndex = 2
- B6.Text = '
- B6.TextSize = 13
- B4.Name = 'B4'
- B4.BackgroundColor3 = Color3.new(1, 1, 1)
- B4.BorderColor3 = Color3.new(1, 1, 1)
- B4.Size = UDim2.new(0, 125, 0, 40)
- B4.Font = Enum.Font.SourceSans
- B4.TextColor3 = Color3.new(0, 0, 0)
- B4.TextWrapped = true
- B7.Parent = MainFrame
- B7.BackgroundTransparency = 0.20000000298023
- B7.Position = UDim2.new(0.0251798555, 0, 0.731607914, 0)
- B7.ZIndex = 2
- B7.Text = '
- B7.TextSize = 13
- B3.Name = 'B3'
- B3.BackgroundColor3 = Color3.new(1, 1, 1)
- B3.BorderColor3 = Color3.new(1, 1, 1)
- B3.Position = UDim2.new(0.0251798555, 0, 0.392196536, 0)
- B3.ZIndex = 2
- B3.Text = '
- B3.TextSize = 13
- BuiltInButton.Name = 'BuiltInButton'
- BuiltInButton.BackgroundColor3 = Color3.new(1, 1, 1)
- BuiltInButton.BackgroundTransparency = 0.20000000298023
- BuiltInButton.Position = UDim2.new(0.0242086723, 0, 0.112921163, 0)
- BuiltInButton.ZIndex = 2
- BuiltInButton.Text = 'Toggle Built-In Gui Scripts'
- BuiltInButton.TextSize = 13
- Background.Name = 'Background'
- Background.BackgroundColor3 = Color3.new(1, 1, 1)
- Background.LayoutOrder = 1
- Background.Image = 'rbxassetid://325122566'
- B2.BorderSizePixel = 0
- B4.BorderSizePixel = 0
- B6.BorderSizePixel = 0
- B8.BorderSizePixel = 0
- ------------------PreBuilt Scripts-----------------------
- EB2.Text = 'R2S'
- EB4.Text = 'Tp to mouse (Default LeftAlt)'
- EB6.Text = 'Baseplate (click again to tp back)'
- EB1.MouseButton1Click:connect(function()
- loadstring(game:GetObjects('rbxassetid://2180084478')[1].Source)()
- EB2.MouseButton1Click:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/PvBGZZdH'),true))()
- EB3.MouseButton1Click:connect(function()
- plr = game:GetService('Players').LocalPlayer
- mouse = plr:GetMouse()
- if KeyCode Enum.KeyCode[_G.KEY1] and _G.noclip false then
- while _G.noclip do
- game:GetService('RunService').Stepped:wait()
- elseif KeyCode Enum.KeyCode[_G.KEY1] and _G.noclip then
- end
- end)
- UIS.InputBegan:connect(function(Input)
- UIS = game:GetService('UserInputService')
- local KeyCode = Input.KeyCode
- local hum = plr.Character.HumanoidRootPart
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 4, mouse.Hit.z)
- end
- end)
- x = loc(Root.CFrame.x)
- z = loc(Root.CFrame.z)
- print('Your x value is '. x)
- print('Your z value is '. z)
- end)
- local check = game.Workspace:FindFirstChild('BRIAN'S PLATFORM')
- Root.CFrame = _G.StartingPosition
- else
- local P = Instance.new('Part', workspace)
- P.CFrame = Root.CFrame * CFrame.new(0, 5500, 0)
- P.Size = Vector3.new(80, 1, 80)
- end
- ---------------------Functions---------------------------
- _G.on1 = 0
- _G.on3 = 0
- _G.on5 = 0
- _G.on7 = 0
- end
- local location = string.find(cframe, '.', 1, true)
- return cframe
- return string.sub(cframe, 1, location + 1)
- function copy(x,y,z)
- end
- m = 0
- if m 0 then
- opennn = PreBuilt.Visible
- B2.Visible = false
- B4.Visible = false
- B6.Visible = false
- B8.Visible = false
- Credits.Visible = false
- Background.Size = UDim2.new(0,278,0,25)
- else
- B1.Visible = true
- B3.Visible = true
- B5.Visible = true
- B7.Visible = true
- BuiltInButton.Visible = true
- PreBuilt.Visible = opennn
- MainFrame.Size = UDim2.new(0,278,0,279)
- end)
- VarOff()
- end)
- BuiltInButton.MouseButton1Click:connect(function()
- builtin = 1
- else
- PreBuilt.Visible = false
- end)
- if button.Name 'B1' then
- elseif button.Name 'B2' then
- elseif button.Name 'B3' then
- elseif button.Name 'B4' then
- elseif button.Name 'B5' then
- elseif button.Name 'B6' then
- elseif button.Name 'B7' then
- elseif button.Name 'B8' then
- end
- button.BorderColor3 = Color3.fromRGB(0, 0, 0)
- function OFF(button)
- _G.on1 = 0
- _G.on2 = 0
- _G.on3 = 0
- _G.on4 = 0
- _G.on5 = 0
- _G.on6 = 0
- _G.on7 = 0
- _G.on8 = 0
- button.BorderSizePixel = 0
- button.BorderColor3 = Color3.fromRGB(255, 255, 255)
- function attack(v)
- if v:FindFirstChild('Humanoid') and v:FindFirstChild('HumanoidRootPart') then
- local killEvent = game:GetService('Workspace')['__THINGS']['__REMOTES'].mobdodamage
- killEvent:FireServer({ { { { v, v.Humanoid.Health } } }, { false } })
- end
- local mod = Instance.new('Model',game:GetService('Workspace')['__DEBRIS'])
- local part = Instance.new('Part',mod)
- local A_1 =
- [1] =
- [1] = CFrame.new(x, y, z, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- [3] = game:GetService('Workspace')['__DEBRIS'][m].Part
- [2] =
- [1] = false,
- [3] = false
- }
- local Event = game:GetService('Workspace')['__THINGS']['__REMOTES'].placeblock
- mod:Destroy()
- ---------------------Main Code---------------------------
- Game.Text = 'Build and Survive!' -- Game name here
- Credits.Text = Credits.Text . 'brianops1 | SilverBeast' --Scripter(s) name(s) here
- B1.Text = 'Auto Collect Drops' --Script Names go here
- B3.Text = 'Loop Kill All Monsters'
- B5.Text = 'Autoheal yourself'
- B7.Text = 'Material: Wood'
- B1.MouseButton1Click:connect(function()
- OFF(B1)
- ON(B1)
- wait()
- for i,v in pairs(game.Workspace['__DEBRIS'].MonsterDrops:GetChildren()) do
- wait(.05)
- end
- end
- end
- if _G.on2 1 then
- else
- while _G.on2 1 do
- for i,v in pairs(game.Workspace['__THINGS'].Monsters:GetChildren()) do
- if v and v:FindFirstChild('HumanoidRootPart') and (Root.Position - v.HumanoidRootPart.Position).Magnitude < 40 then
- end
- end
- end
- if _G.on3 1 then
- else
- game:GetService('RunService').Stepped:wait()
- wait()
- for i,v in pairs(game.Workspace['__THINGS'].Monsters:GetChildren()) do
- attack(v)
- end
- OFF(B3)
- end)
- B4.MouseButton1Click:connect(function()
- OFF(B4)
- ON(B4)
- wait()
- for i,v in pairs(game.Workspace['__THINGS'].Monsters:GetChildren()) do
- if v and v:FindFirstChild('Humanoid') and v:FindFirstChild('HumanoidRootPart') and v.HumanoidRootPart.CFrame.z > -130 then
- end
- end
- end
- if _G.on5 1 then
- else
- while _G.on5 1 do
- for i,v in pairs(game.Players:GetChildren()) do
- for a,b in pairs(game.Workspace:GetChildren()) do
- local A_1 =
- [1] =
- [1] = 'Heal',
- },
- {
- [2] = false
- }
- local Event = game:GetService('Workspace')['__THINGS']['__REMOTES'].upgradefxserver
- end
- end
- OFF(B5)
- end)
- B6.MouseButton1Click:connect(function()
- OFF(B6)
- ON(B6)
- while _G.on6 1 do
- for i,v in pairs(game.Players:GetChildren()) do
- for a,b in pairs(game.Workspace:GetChildren()) do
- local A_1 =
- [1] =
- [1] = 'Heal',
- },
- {
- [2] = false
- }
- local Event = game:GetService('Workspace')['__THINGS']['__REMOTES'].upgradefxserver
- end
- end
- OFF(B6)
- end)
- _G.Material = 'Wood'
- B7.MouseButton1Click:connect(function()
- OFF(B7)
- ON(B7)
- if _G.ITERS 1 then
- B7.Text = 'Material: Brick'
- _G.Material = 'Brick'
- _G.ITERS = 3
- B8.Text = 'Place Wall Metal'
- elseif _G.ITERS 3 then
- B7.Text = 'Material: Obsidian'
- _G.Material = 'Obsidian'
- _G.ITERS = 5
- B8.Text = 'Place Wall Firebrick'
- elseif _G.ITERS 5 then
- B7.Text = 'Material: Wood'
- _G.Material = 'Wood'
- OFF(B7)
- end)
- B8.MouseButton1Click:connect(function()
- OFF(B8)
- ON(B8)
- newz = z
- if _G.on8 1 then
- newy = y
- for i = 1, 90 do
- wait(WT)
- place(_G.Material,newx,y,newz)
- place(_G.Material,newx,newy,newz)
- end
- end
- end
- print('loaded')